The Sacred StonesThe Sacred Stones

Darkling Woods

Overall

ConditionsNew Units
VictoryDefeat
Seize the gateEirika or Ephraim dies

Map Data

PlayerEnemyNPC
1847+750

Boss Data

Morva
MorvaLevel 18
ClassInventory
HPStrSklSpdLckDefResCon
6618111484825

Riev
RievLevel 16
ClassInventory
HPStrSklSpdLckDefResCon
511522201116207
Darkling Woods
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Obtainable Items

ItemSource
Dropped by enemy Maelduin
Dropped by enemy Cyclops
Dropped by enemy Gargoyle
Dropped by enemy Wight
Dropped by enemy Wight
Dropped by enemy Wight
Dropped by enemy Wight
Dropped by enemy Maelduin
Dropped by enemy Maelduin
Dropped by enemy Cyclops
Dropped by enemy Wight
Dropped by enemy Wight
Dropped by enemy Wight

Reinforcements

  • Before the next 3 player phases after any allied unit enters the red zone: 2 Cyclopses spawn from the northern cave (Appendix 1).
  • Before every other player phase for the next 8 turns after any allied unit enters the blue zone: 3 Deathgoyles spawn from the northwestern cave (Appendix 2).
  • Before every other player phase for the next 8 turns after any allied unit enters the green zone: 3 Deathgoyles spawn from the southwestern cave (Appendix 3).
  • Before the next two player phases, then every third turn for 12 turns after any allied unit enters the pink zone: 3 Mogalls spawn near the boss (Appendix 4).
  • Before the player phase of turns 5 and 6: 3 Gargoyles spawn from the northeastern cave (Hard Mode only, Appendix 5).
  • Before the player phase of turns 16, 18, 20: 3 Maelduins (2 in Easy/Normal Mode) spawn near the southwest (Appendix 6).
  • Before the player phase of turns 17, 19, 21: 3 Deathgoyles (2 in Easy/Normal Mode) spawn from the central cave (Appendix 7).
  • Before the player phase of even turns 20 to 28: 4 Elder Baels (3 in Easy/Normal Mode), 3 Gwyllgis spawn on the left half of the map (Appendix 8).

Appendix

Cyclops reinforcements (enter the red zone)
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Appendix 1: Cyclops reinforcements (enter the red zone)

Northwest Deathgoyle reinforcements (enter the blue zone)
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Appendix 2: Northwest Deathgoyle reinforcements (enter the blue zone)

Southwest Deathgoyle reinforcements (enter the green zone)
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Appendix 3: Southwest Deathgoyle reinforcements (enter the green zone)

Mogall reinforcements (enter the pink zon)
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Appendix 4: Mogall reinforcements (enter the pink zon)

Gargoyle reinforcements (Hard Mode only, turns 5 and 6)
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Appendix 5: Gargoyle reinforcements (Hard Mode only, turns 5 and 6)

Maelduin reinforcements (turns 16, 18, 20)
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Appendix 6: Maelduin reinforcements (turns 16, 18, 20)

Deathgoyle reinforcements (turns 17, 19, 21)
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Appendix 7: Deathgoyle reinforcements (turns 17, 19, 21)

Elder Bael and Gwyillgi reinforcements (even turns 20 to 28)
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Appendix 8: Elder Bael and Gwyillgi reinforcements (even turns 20 to 28)
The Sacred StonesThe Sacred Stones