It's a Trap!
Overall
Map Data
Player | Enemy | NPC |
---|---|---|
9+3 | 27+6 | 0 |
Boss Data
TiradoLevel 1
Class | Inventory |
---|---|
HP | Str | Skl | Spd | Lck | Def | Res | Con |
---|---|---|---|---|---|---|---|
42 | 14 | 9 | 5 | 3 | 15 | 9 | 15 |
![It's a Trap!](/assets/images%2Fchapters%2Fchapter8.jpg)
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Obtainable Items
Item | Source |
---|---|
Dropped by enemy Knight | |
Open lone eastern chest | |
Open left western chest | |
Open right western chest | |
Steal from enemy Thief | |
10000G | Automatically after the chapter ends |
Reinforcements
- Before the turn 2 player phase: Ephraim, Forde, Kyle (all allied) spawn from the southwestern corner (Appendix 1).
- Before the turn 5 player phase: 3 Cavaliers spawn from the southwestern corner (Appendix 2).
- Before the next player phase after any unit enters the red zone: 2 Mages spawn around the throne room, 1 Thief spawns from the central stairs (Appendix 3).
Appendix
![Ephraim, Forde, and Kyle spawn points (turn 2)](/assets/images%2Fchapters%2Fappendix%2Fchapter8_appendix1.jpg)
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![Cavalier reinforcements (turn 5)](/assets/images%2Fchapters%2Fappendix%2Fchapter8_appendix2.jpg)
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![Mage and Thief reinforcements (enter the red zone)](/assets/images%2Fchapters%2Fappendix%2Fchapter8_appendix3.jpg)
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