Ross
Renais
Overview
Ross is a young villager from Ide and the son of Garcia. He acts rash and impulsive, but also values his family and looks up to his father.
Information
Name (JP) | Affiliation | Introduced | Gender |
---|---|---|---|
ロス | Renais | Chapter 2: The Protected | M |
On This Page
This page contains the following information.
Game Data
Base stats, growth rates, and more.
Base Stats (Level 1 Journeyman)
HP | Str | Skl | Spd | Lck | Def | Res | Con | Mov |
---|---|---|---|---|---|---|---|---|
15 | 5 | 2 | 3 | 8 | 3 | 0 | 8 | 4 |
Growth Rates
HP | Str | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|
70% | 50% | 35% | 30% | 40% | 25% | 20% |
Base Weapon Ranks
Swords | Lances | Axes | Bows |
---|---|---|---|
— | — | E | — |
Promotion Bonuses (Tier 1)
Ross (Tier 1) will promote automatically upon reaching Level 10.
Promotion | Stat Bonuses | W. Ranks | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| +30 | |||||||||||||||||||
| +30 | |||||||||||||||||||
| +30 |
Promotion Bonuses (Tier 2)
Ross (Tier 2) promotes using either a Hero Crest or an Ocean Seal.
Promotion | Stat Bonuses | W. Ranks | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warrior(Fighter) |
| +40 E | ||||||||||||||||||
Hero(Fighter) |
| C | ||||||||||||||||||
Berserker(Pirate) |
| +40 | ||||||||||||||||||
Warrior(Pirate) |
| +40 E | ||||||||||||||||||
Hero(Journeyman (2)) |
| C | ||||||||||||||||||
Journeyman (3)(Journeyman (2)) |
| +40 |
Recruitment
NPC, talk with Eirika or keep him and Garcia alive
Support Partners
Ross can build support with the following units.
Name | Base | Gain | Bonuses* | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
35 points | +4 per turn |
| |||||||||||||||||||||||||||||||||
5 points | +2 per turn |
| |||||||||||||||||||||||||||||||||
5 points | +2 per turn |
| |||||||||||||||||||||||||||||||||
5 points | +3 per turn |
| |||||||||||||||||||||||||||||||||
0 points | +3 per turn |
|
* Ddg (Dodge) refers to Critical Avoid. TT refers to total turns needed to build the support to each level.