The Sacred StonesThe Sacred Stones

Turning Traitor

Overall

ConditionsNew Units
VictoryDefeat
Protect Duessel for 10 turns or defeat BeranEphraim or Duessel dies
  • DuesselDuessel (NPC, talk with Ephraim)
  • CormagCormag (enemy, talk with Tana or Duessel)

Map Data

PlayerEnemyNPC
11+224+19-14-1

Boss Data

Beran
BeranLevel 7
HPStrSklSpdLckDefResCon
45161415714129
Turning Traitor
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Obtainable Items

ItemSource
Dropped by enemy Myrmidon
Dropped by enemy Cavalier (drops unequipped item)
Dropped by enemy Cavalier (drops unequipped item)
Dropped by enemy Cavalier (drops unequipped item)
Dropped by enemy Cavalier (drops unequipped item)
Dropped by enemy Fleet
Visit northern village
Visit southern village
Automatically at end of chapter if all NPCs survive

Shops

ShopItems/Price
Armory
Vendor

Reinforcements

  • Before the turn 1 enemy phase: Selena will leave, and Beran will take her place at the gate (Appendix 1).
  • Before the player phase of turns 3 to 8: 2 Mercenaries spawn from the southern forts (Appendix 2).
  • Before the turn 6 player phase: 7 Cavaliers (5 in Easy/Normal Mode), 1 Troubadour spawn near the starting position (Appendix 3).

Appendix

Beran replaces Selena (turn 1)
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Appendix 1: Beran replaces Selena (turn 1)

Mercenary reinforcements (turns 3 to 8)
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Appendix 2: Mercenary reinforcements (turns 3 to 8)

Cavalry reinforcements (turn 6)
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Appendix 3: Cavalry reinforcements (turn 6)
The Sacred StonesThe Sacred Stones