The Sacred StonesThe Sacred Stones

Overall

ConditionsNew Units
VictoryDefeat
Defeat all enemiesEirika or Ephraim dies
  • Ephraim
    Ephraim (Eirika route, automatically at the start of turn 2)
  • Duessel
    Duessel (Eirika route, automatically at the start of turn 2)
  • Knoll
    Knoll (Eirika route, automatically at the start of turn 2)
  • Eirika
    Eirika (Ephraim route, automatically from the start)
  • Saleh
    Saleh (Ephraim route, automatically from the start)
  • Innes
    Innes (Ephraim route, automatically from the start)

Map Data

PlayerEnemyNPC
13+346+310

Boss Data

Valter
Valter
Level 13
HPStrSklSpdLckDefResCon
472018184131311

Caellach
Caellach
Level 12
HPStrSklSpdLckDefResCon
5020151415161413
Scorched Sand
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Obtainable Items

ItemSource
Dropped by enemy Troubadour (drops unequipped item)
Dropped by enemy Troubadour (Eirika's route only; drops unequipped item)
Dropped by enemy Troubadour (Ephraim's route only; drops unequipped item)
Dropped by enemy Berserker
Dropped by enemy Shaman
Dropped by enemy Berserker (drops unequipped item)
Dropped by enemy Berserker (drops unequipped item)
Steal from enemy Shaman
Steal from enemy Mage (reinforcement)
Visit village
Find in the sand
Find in the sand
Find in the sand
Find in the sand
Find in the sand
Find in the sand
Find in the sand
Find in the sand
Find in the sand
Dropped by Caellach
Dropped by Valter
Automatically at end of chapter (Eirika's route)
Automatically at end of chapter (Eirika's route)
Automatically at end of chapter (Ephraim's route)
Automatically at end of chapter (Ephraim's route)

Shops

ShopItems/Price
Vendor

Reinforcements

  • Before the turn 2 enemy phase, on Eirika route only: Ephraim, Knoll, Duessel (all allied) spawn from the southwestern corner (Appendix 2).
  • Before the player phase of turns 3 to 5: 2 Pegasus Knights spawn from the northeastern corner (Appendix 3).
  • Before the player phase of turns 4 and 5: 2 Pegasus Knights spawn from the north (Appendix 4).
  • Before the player phase of turns 4 to 6: 2 Cavaliers spawn from the southern forts (Appendix 5).
  • Before the player phase of turns 8 and 9: 3 Shamans spawn from the north (Appendix 6). In Ephraim's route, these are Mages instead. Also, the rightmost Mage will be positioned one square higher than shown in the image.
  • Before the player phase of turn 8: 1 Paladin, 2 Cavaliers, 1 Mercenary, 2 Fighters, 3 Mages spawn from the southwestern corner (Appendix 7). In Ephraim's route, the bottom Cavalier is two squares lower than shown in the image.

Hidden Item RNG Abuse

Unlike the FE6 and FE7, there is no easy reliable way to abuse the RNG to find desert items in FE8.

Appendix

Items hidden in the sand
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Appendix 1: Items hidden in the sand

Ephraim, Knoll, Duessel spawn points (turn 2)
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Appendix 2: Ephraim, Knoll, Duessel spawn points (turn 2)

Pegasus Knight reinforcements 1 (turns 3 to 5)
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Appendix 3: Pegasus Knight reinforcements 1 (turns 3 to 5)

Pegasus Knight reinforcements 2 (turns 4 and 5)
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Appendix 4: Pegasus Knight reinforcements 2 (turns 4 and 5)

Cavalier reinforcements (turns 4 to 6)
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Appendix 5: Cavalier reinforcements (turns 4 to 6)

Shaman reinforcements (turns 8 and 9)
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Appendix 6: Shaman reinforcements (turns 8 and 9)

Southwest reinforcements (turn 8)
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Appendix 7: Southwest reinforcements (turn 8)